| Forum Home > Problems > Auto Play Sound | ||
|---|---|---|
|
Member Posts: 1 |
Ok, So I want to have intro music play when my app launches. I have followed the tut to the T and all the code checks out with no errors but when I go to test it I hear no sound. Yes I have added the AVFoundation framework. Even tried it with the AudioToolbox framewrok but nothing works. I am running Xcode 4.3.2. I read somewhere that there was a bug in the beta version of this build of Xcode but surely Apple would of fixed this before releasing the final version, right? Anyway it's doing my head in as I really want my app to have this feature in it. Any help/suggestions would be greatly appreciated Thanks guys | |
|
-- Malko
| ||
|
Member Posts: 3 |
Where is the code implemented? In the VeiwDidLoad? | |
|
-- -Code Monkey
| ||
|
Member Posts: 1 |
I'm having the same problem in XC 4.3.2. Any more suggestions? My code looks like this: #import "a1ViewController.h" #import
@implementation a1ViewController
-(void)awakeFromNib { NSString *path = [[NSBundle mainBundle] pathForResource:@"gunshot"ofType:@"mp3"]; AVAudioPlayer* theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; [theAudio play]; }
- (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. }
- (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. }
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } }
@end
| |
| ||
You must login to post.